var Point = (function () {
function Point(x, y) {
this.x = x;
this.y = y;
}
Point.prototype.add = function (point) {
return new Point(this.x + point.x, this.y + point.y);
};
return Point;
})();
class Point3D extends Point {
z: number;
constructor(x: number, y: number, z: number) {
super(x, y);
this.z = z;
}
add(point: Point3D) {
var point2D = super.add(point);
return new Point3D(point2D.x, point2D.y, this.z + point.z);
}
}
class Something {
static instances = 0;
constructor() {
Something.instances++;
}
}
var s1 = new Something();
var s2 = new Something();
console.log(Something.instances); // 2